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A Busou Shinki Primer

Boys’ toys (and even toys aimed at older collectors) have always been flavoured with machismo, aggression and implied violence. Muscle-bound he-men with snarls and grimaces wielding swords and guns are the traditional action figure standards.

But Japan also has a long-standing love affair with all things cute. Kawaisa has flavoured everything from commercial goods to military mascots.

So, putting a cute face on a fearsome heavily armed, battle-ready warrior would seem to be a quirky but entirely understandable natural step in the evolution of Japanese action figures.

Akitaka Mika’s MS shoujo in the 80s seems a likely conception point for this design style. In an interview with EX, the designer explained simply:

Well, I like drawing girls a lot. And, being a mechanical designer too, I thought it would be a lot of fun if I put Gundam armor on them.

That style has gained popularity in recent years with the rise of the moe movement. Shimada Fumikane’s designs have been at the forefront and as of writing there have been two anime OVA, Strike Witches and Sky Girls, featuring Shimada’s designs. It is perhaps unsurprising Konami tapped Shimada to be character designer for the first wave of its action figure line featuring cute girls in fearsome war accoutrements and accessories.

As a franchise, Busou Shinki (“armed princess” is the best translation I can come up with) is Konami’s calculated attempt to separate the otaku from their money. Otaku like moe female figures so Busou Shinki features moe character designs. Otaku like mecha and action figures so Busou Shinki features weapons and add-on armour pieces. Otaku like videogames so Busou Shinki features an online game component.

Continued…

Posted in Busou Shinki, Toys.


Guild Wars links

Heroes and the new player.
“.. the better players in the game don’t join PUGs anymore. So the unskilled players are stuck grouping with only bad players.” The problem is experienced players, having completely forgotten the mistakes they made and difficulties they experienced when they first started, are now more likely to sneer at new players than help. GW2 is supposed to have a sidekick system and I really hope ArenaNet puts some thought into encouraging experienced players to take new players under their wings.

Where do spirits go when they’re destroyed?
The afterlife really sucks for NPCs. If you’re not resurrected for express purpose of being killed by another party of adventurers, you’re raised as a stinky minion or your spirit is bound in chains by a Ritualist.

Ritualist cosplay.
Impressed was Gobi. (See also.)

Posted in Guild Wars, Web.


Elsewhere on the web

Microman fan kits.
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Popy’s Technorobo Compoboy.
More: 1, 2, 3, 4, 5, 6, 7, 8.

Toys on the battlefield.
The US Department of Defense turned a hundred dollar remote control toy into a USD5,000 bomb disposal unit.

Posted in Web.


Guild Wars links

The Mesmer backstabber build.
It heals enemies, gives them maximum energy, lowers your team’s damage and has a self-destruct button. I’m going to go out on a limb here and state for the record this probably isn’t going to make the Mesmer more popular with PUGs.

A killer HM Hero build.
It’s apparently so good it’s probably going to be nerfed.

Armour combinations: the good.
Armour combinations: the bad.

Posted in Guild Wars, Web.


Guild Wars links

Voicechat for GW2?
Jeff Strain did mention voicechat was in the works. Back in March. 2006.

User suggestions for GW2. [via]

This is your Jora.
This is your Jora on acid.

Posted in Guild Wars, Web.