
(Image source: Atlus.)
I’m closing in on the end of Disgaea: Afternoon of Darkness‘s main storyline. I’m not just enjoying playing the game, I’m consuming it greedily. As I mentioned before, it’s been far too long a time since I’ve had a turn-based strategy game that hits all the right notes for me as this one does.
As I also mentioned previously, the game is not excessively difficult and in fact, is quite lenient in many respects. Character deaths in battles aren’t punished severely as a visit to the Netherworld Hospital will return a fallen character to full strength. There will, of course, be Hell to pay. (Hell being the currency of the Netherworld.)
On the other hand, a party wipeout will result in a Game Over screen. There’s one really tough fight which occurs early on at a point when your characters are fragile and lack offensive power — lose this one and you’ll get a credit sequence with a full song — but the game shouldn’t prove to be too frustrating.
At least until you get to Episode 11.
Continued…