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Infinite Interactive, the developers of Warlords Battlecry 3, describe the design process of the game in a series of articles on IGN. (The articles are linked on Infinite Interactive’s site.) I got a kick out of Lead Designer Steve Fawkner’s anecdotes of oddball bug reports he’s received for past games. A sample:

If I unplug my network cable, monitor, mouse and keyboard while a multiplayer game is synchronizing, the game hangs.

Posted in Games, WBC3.

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