Joining a guild was one of the targets I had set for myself in Guild Wars this year but I can’t say I spent tremendous thought or effort in scouting around for one to join.
However, I got a guild invite last month from a player whom I helped on two back-to-back missions, and after asking a few questions about the guild focus and prerequisites, and learning the playerbase was comprised mainly of adults, I accepted the invitation on the spot.
One of the reasons I was reluctant to join a guild previously was I frequently take breaks from the game lasting weeks and most guilds kick out members who are inactive. I was assured that that didn’t happen in the guild I joined and this was easily confirmed by looking at the guild list after I joined. The guild leader hadn’t logged on in a week, one officer had been away for a month and one member had not been on for three months. I was further assured that there would be no hard feelings if I should leave for whatever reason.
All things considered, it seemed less a guild with a rigid ruleset and command structure, and more a loose affiliation of friendly, laidback players who by sheer coincidence happen to have the same cape on.
Continued…