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Hunting monsters

I’ve only played Monster Hunter Freedom for about eleven hours but the PSP game has already provided me with one of my most memorable gaming moments.

I’m in a mighty wyvern’s lair with the intention of stealing one of its eggs. I was frightened away by the beast once and was thrashed by it on another occasion but this time I’m lucky. The beast is in its lair close to its nest but asleep. I move cautiously towards its nest mindful of any changes in its snoring. The snoring is loud but it’s hard to make it out with my heart pounding away.

Oh yeah, mama dragon is bi-i-i-ig.

I make it to the nest and grab one of the eggs. Arms full of wyvern egg, I wadle slowly towards the cave entrance. I have to be really careful now. Crouch and the egg breaks. Fall from too great a distance and the egg breaks.

A few anxious moments later, I finally make it out of the cave with the egg still intact. I avoid the large insect that stalks the entrance of the cave, carefully jump down to the ground and move towards the exit of the area.

Then I hear an awful roar behind me …

I’m now comically scarpering, burdened with a large wyvern egg, stopping frequently to catch my breath. I make it to the next area and pause.

I hear another roar behind me.

It’s following me?

Another roar.

It’s following me!

Oh[badword]oh[badword]oh[badword]!

I did make it back to my camp with the egg but it’s heart-in-mouth moments like those that make this PSP game a real blast.

Job: Hunting

The game’s title tells you what you need to know about the game. There are monsters and you are free to hunt them in the manner you choose. There’s a primal thrill in stalking a huge beast in a jungle, knowing it only takes one mistake to go from hunter to hunted.

Hunting may be the main draw of Monster Hunter Freedom but I was surprised by how engrossing the other aspects of the game were. Who would’ve thought gathering herbs, mining, farming, crafting, fishing and cooking could be satisfying?

There’s a lot of game here but it’s delivered in small chunks. The quests I’ve taken thus far have had fifty-minute time limits but I was able to complete most of them within 20 or so minutes, making this an ideal gaming-on-the-go experience.

Don’t let the game’s rating on Metacritic influence you. It’s better than that. Take a look at the trailer and see if it’s up your alley.

Posted in Games, MHF.


Like a bolt of silver

Beast Machines Jetstorm

A photo of Jetstorm, one of two great Transformers to come from the Beast Machines line.

Posted in Pix, Toys, Transformers.


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Takara Tomy’s Micromachine. [via]
The robot is 15cm tall, weighs 300g and is expected to be sold next March for 30000 yen (about USD260).

Powell’s digirama.
Phenomenal photoshopping of playthings.

A disturbing incident on XBox Live.

Posted in Web.


Dragon Festival

The Guild Wars Dragon Festival is over and the Dragon Mask is mine.

Guild Wars Dragon Festival Dragon Mask

It took very little effort to earn the 250 Jade Orbs needed for the mask. My Mesmer managed to solo the four quests that award 240 orbs and obtained the rest from random drops. I had some difficulty doing the last (and most difficult) of those four quests with my low-level Assassin but managed to complete it with the help of a PUG.

The main problem I had getting the mask was waiting for the Emperor. The orbs in each player’s inventory were automatically redeemed for the Dragon Mask but players had to sit around and twiddle their thumbs until the Emperor arrived at the Shing Jea Monastery and gave a speech.

(What did he say? “Blah blah blah.” I’m paraphrasing, of course.)

The waiting was tedious primarily because I had to wait in the company of other players. Guild Wars players, like other MMORPG players, can be thoroughly annoying. There were the usual annoyances: loudmouthed jerks, the impatient (“Is the Emperor here?” “Where do I get my mask?” “Where is the Emperor?”, “Is he here yet?”) and the criminally exuberant (“Conga line!”).

I enjoyed the mini-game that followed the awarding of masks but thought the gift-giving that followed could have been done better. The Festival Prizes (which contain Jade Orbs, Rice Wice, Bean Cakes or very rarely, cash) spawned in certain spots in town. Players naturally camped these spots and things got heated at times as players accused each other of stealing their prizes.

The festival’s prizes and gifts weren’t especially useful, however. The Dragon Mask is hardly a functional item; it has zero armour and is thus useless in combat. The Bean Cakes were useful during the mini-game in town but otherwise as frivolous as Rice Wine. Disappointingly, the cash prizes were relatively rare. My characters are almost always broke and the gold would have been welcome.

I’d like to see functional armour or weapons offered for future events. These needn’t be superior to existing items; the event items just need to be functional in some way and different enough in looks to provide incentive for players to acquire them.

All in all, I was a little underwhelmed by the festival but events like these showcase ArenaNet’s strength: its streaming technology. It’s a great way to maintain player interest by making quick changes.

The ability to make changes quickly is not without its shortcomings, however. There were some major bugs during the Dragon Festival with the most notable (1, 2, 3) affecting Rangers for some reason.

Posted in Games, Guild Wars.


Micro knight

Mega Bloks Mag-Warriors Hawkblade

Another photo of Hawkblade from Mega Bloks’ Mag-Warriors line.

Posted in Pix, Toys.