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Guild Wars links

Heroes and the new player.
“.. the better players in the game don’t join PUGs anymore. So the unskilled players are stuck grouping with only bad players.” The problem is experienced players, having completely forgotten the mistakes they made and difficulties they experienced when they first started, are now more likely to sneer at new players than help. GW2 is supposed to have a sidekick system and I really hope ArenaNet puts some thought into encouraging experienced players to take new players under their wings.

Where do spirits go when they’re destroyed?
The afterlife really sucks for NPCs. If you’re not resurrected for express purpose of being killed by another party of adventurers, you’re raised as a stinky minion or your spirit is bound in chains by a Ritualist.

Ritualist cosplay.
Impressed was Gobi. (See also.)

Posted in Guild Wars, Web.


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